/********************************************************************************
** Form generated from reading UI file 'dungeons_and_princesses_gui.ui'
**
** Created: Wed Nov 23 17:10:16 2011
**      by: Qt User Interface Compiler version 4.7.4
**
** WARNING! All changes made in this file will be lost when recompiling UI file!
********************************************************************************/

#ifndef UI_DUNGEONS_AND_PRINCESSES_GUI_H
#define UI_DUNGEONS_AND_PRINCESSES_GUI_H

#include <QtCore/QVariant>
#include <QtGui/QAction>
#include <QtGui/QApplication>
#include <QtGui/QButtonGroup>
#include <QtGui/QGraphicsView>
#include <QtGui/QHeaderView>
#include <QtGui/QLabel>
#include <QtGui/QProgressBar>
#include <QtGui/QPushButton>
#include <QtGui/QTextBrowser>
#include <QtGui/QToolButton>
#include <QtGui/QWidget>

QT_BEGIN_NAMESPACE

class Ui_Dungeons_and_Princesses_gui
{
public:
    QPushButton *pushButton_quit;
    QPushButton *pushButton_character;
    QToolButton *pushButton_W;
    QToolButton *pushButton_E;
    QLabel *label;
    QToolButton *pushButton_S;
    QProgressBar *progressBar;
    QPushButton *pushButton_N;
    QPushButton *pushButton_backpack;
    QGraphicsView *graphicsView_MainWindow;
    QGraphicsView *graphicsView_Room;
    QPushButton *pushButton_surprise_5;
    QPushButton *pushButton_surprise_7;
    QPushButton *pushButton_surprise_8;
    QLabel *label_characterImage;
    QPushButton *pushButton_surprise_2;
    QPushButton *pushButton_surprise_6;
    QPushButton *pushButton_surprise_9;
    QPushButton *pushButton_surprise_10;
    QPushButton *pushButton_surprise_4;
    QPushButton *pushButton_attack;
    QPushButton *pushButton_pickup;
    QPushButton *pushButton_surprise_1;
    QPushButton *pushButton_surprise_0;
    QTextBrowser *textBrowser;
    QPushButton *pushButton_save;

    void setupUi(QWidget *Dungeons_and_Princesses_gui)
    {
        if (Dungeons_and_Princesses_gui->objectName().isEmpty())
            Dungeons_and_Princesses_gui->setObjectName(QString::fromUtf8("Dungeons_and_Princesses_gui"));
        Dungeons_and_Princesses_gui->resize(1024, 600);
        Dungeons_and_Princesses_gui->setMinimumSize(QSize(1024, 600));
        Dungeons_and_Princesses_gui->setMaximumSize(QSize(1024, 600));
        Dungeons_and_Princesses_gui->setStyleSheet(QString::fromUtf8(""));
        pushButton_quit = new QPushButton(Dungeons_and_Princesses_gui);
        pushButton_quit->setObjectName(QString::fromUtf8("pushButton_quit"));
        pushButton_quit->setGeometry(QRect(910, 560, 75, 23));
        pushButton_character = new QPushButton(Dungeons_and_Princesses_gui);
        pushButton_character->setObjectName(QString::fromUtf8("pushButton_character"));
        pushButton_character->setGeometry(QRect(840, 130, 121, 31));
        pushButton_character->setMinimumSize(QSize(121, 31));
        pushButton_character->setMaximumSize(QSize(121, 31));
        QFont font;
        font.setPointSize(12);
        font.setBold(true);
        font.setWeight(75);
        pushButton_character->setFont(font);
        pushButton_character->setAutoFillBackground(false);
        pushButton_character->setStyleSheet(QString::fromUtf8("background color: rgb(165, 165, 124)"));
        pushButton_W = new QToolButton(Dungeons_and_Princesses_gui);
        pushButton_W->setObjectName(QString::fromUtf8("pushButton_W"));
        pushButton_W->setGeometry(QRect(800, 410, 60, 60));
        QFont font1;
        font1.setFamily(QString::fromUtf8("Lucida Handwriting"));
        font1.setPointSize(36);
        font1.setBold(true);
        font1.setWeight(75);
        pushButton_W->setFont(font1);
        pushButton_W->setAutoFillBackground(true);
        pushButton_W->setStyleSheet(QString::fromUtf8("background color: rgb(165, 165, 124)"));
        pushButton_W->setToolButtonStyle(Qt::ToolButtonTextOnly);
        pushButton_W->setArrowType(Qt::NoArrow);
        pushButton_E = new QToolButton(Dungeons_and_Princesses_gui);
        pushButton_E->setObjectName(QString::fromUtf8("pushButton_E"));
        pushButton_E->setGeometry(QRect(940, 410, 60, 60));
        pushButton_E->setMinimumSize(QSize(60, 60));
        pushButton_E->setMaximumSize(QSize(60, 60));
        pushButton_E->setFont(font1);
        pushButton_E->setAutoFillBackground(true);
        pushButton_E->setStyleSheet(QString::fromUtf8("background color: rgb(165, 165, 124)"));
        pushButton_E->setToolButtonStyle(Qt::ToolButtonTextOnly);
        pushButton_E->setArrowType(Qt::NoArrow);
        label = new QLabel(Dungeons_and_Princesses_gui);
        label->setObjectName(QString::fromUtf8("label"));
        label->setGeometry(QRect(870, 320, 61, 21));
        QFont font2;
        font2.setPointSize(10);
        font2.setBold(true);
        font2.setItalic(true);
        font2.setWeight(75);
        label->setFont(font2);
        pushButton_S = new QToolButton(Dungeons_and_Princesses_gui);
        pushButton_S->setObjectName(QString::fromUtf8("pushButton_S"));
        pushButton_S->setGeometry(QRect(870, 450, 60, 60));
        pushButton_S->setMinimumSize(QSize(60, 60));
        pushButton_S->setMaximumSize(QSize(60, 60));
        pushButton_S->setFont(font1);
        pushButton_S->setAutoFillBackground(true);
        pushButton_S->setStyleSheet(QString::fromUtf8("background color: rgb(165, 165, 124)"));
        pushButton_S->setToolButtonStyle(Qt::ToolButtonTextOnly);
        pushButton_S->setArrowType(Qt::NoArrow);
        progressBar = new QProgressBar(Dungeons_and_Princesses_gui);
        progressBar->setObjectName(QString::fromUtf8("progressBar"));
        progressBar->setGeometry(QRect(820, 340, 171, 21));
        progressBar->setContextMenuPolicy(Qt::DefaultContextMenu);
        progressBar->setAutoFillBackground(false);
        progressBar->setStyleSheet(QString::fromUtf8("background color: rgb(165, 165, 124)"));
        progressBar->setValue(30);
        pushButton_N = new QPushButton(Dungeons_and_Princesses_gui);
        pushButton_N->setObjectName(QString::fromUtf8("pushButton_N"));
        pushButton_N->setGeometry(QRect(870, 380, 60, 60));
        QFont font3;
        font3.setFamily(QString::fromUtf8("Lucida Handwriting"));
        font3.setPointSize(36);
        font3.setBold(true);
        font3.setItalic(false);
        font3.setWeight(75);
        pushButton_N->setFont(font3);
        pushButton_N->setAutoFillBackground(true);
        pushButton_N->setStyleSheet(QString::fromUtf8("background color: rgb(165, 165, 124)"));
        pushButton_backpack = new QPushButton(Dungeons_and_Princesses_gui);
        pushButton_backpack->setObjectName(QString::fromUtf8("pushButton_backpack"));
        pushButton_backpack->setGeometry(QRect(830, 190, 121, 101));
        pushButton_backpack->setFont(font);
        pushButton_backpack->setAutoFillBackground(false);
        pushButton_backpack->setStyleSheet(QString::fromUtf8("background color: rgb(165, 165, 124)"));
        QIcon icon;
        icon.addFile(QString::fromUtf8("../Dungeons_and_Princesses/Data/backpack.png"), QSize(), QIcon::Normal, QIcon::Off);
        pushButton_backpack->setIcon(icon);
        pushButton_backpack->setIconSize(QSize(125, 125));
        pushButton_backpack->setFlat(true);
        graphicsView_MainWindow = new QGraphicsView(Dungeons_and_Princesses_gui);
        graphicsView_MainWindow->setObjectName(QString::fromUtf8("graphicsView_MainWindow"));
        graphicsView_MainWindow->setGeometry(QRect(0, 0, 1025, 601));
        QSizePolicy sizePolicy(QSizePolicy::Fixed, QSizePolicy::Fixed);
        sizePolicy.setHorizontalStretch(0);
        sizePolicy.setVerticalStretch(0);
        sizePolicy.setHeightForWidth(graphicsView_MainWindow->sizePolicy().hasHeightForWidth());
        graphicsView_MainWindow->setSizePolicy(sizePolicy);
        graphicsView_MainWindow->setMinimumSize(QSize(1025, 601));
        graphicsView_MainWindow->setMaximumSize(QSize(1025, 601));
        QFont font4;
        font4.setFamily(QString::fromUtf8("MS PGothic"));
        font4.setPointSize(10);
        font4.setBold(true);
        font4.setItalic(true);
        font4.setWeight(75);
        graphicsView_MainWindow->setFont(font4);
        graphicsView_MainWindow->setStyleSheet(QString::fromUtf8("background-color: rgb(231, 231, 231);"));
        graphicsView_MainWindow->setFrameShape(QFrame::NoFrame);
        graphicsView_MainWindow->setFrameShadow(QFrame::Plain);
        graphicsView_MainWindow->setInteractive(false);
        graphicsView_MainWindow->setViewportUpdateMode(QGraphicsView::SmartViewportUpdate);
        graphicsView_Room = new QGraphicsView(Dungeons_and_Princesses_gui);
        graphicsView_Room->setObjectName(QString::fromUtf8("graphicsView_Room"));
        graphicsView_Room->setEnabled(false);
        graphicsView_Room->setGeometry(QRect(30, 30, 741, 441));
        graphicsView_Room->setMinimumSize(QSize(741, 441));
        graphicsView_Room->setMaximumSize(QSize(741, 441));
        graphicsView_Room->setAutoFillBackground(false);
        graphicsView_Room->setStyleSheet(QString::fromUtf8("background-image: url(:/Created by Raquel Rhodes   November 12, 2011/Data/R1.png)"));
        graphicsView_Room->setFrameShape(QFrame::StyledPanel);
        graphicsView_Room->setFrameShadow(QFrame::Sunken);
        graphicsView_Room->setVerticalScrollBarPolicy(Qt::ScrollBarAlwaysOff);
        graphicsView_Room->setHorizontalScrollBarPolicy(Qt::ScrollBarAlwaysOff);
        QBrush brush(QColor(0, 0, 0, 255));
        brush.setStyle(Qt::SolidPattern);
        graphicsView_Room->setForegroundBrush(brush);
        graphicsView_Room->setSceneRect(QRectF(0, 0, 0, 0));
        graphicsView_Room->setViewportUpdateMode(QGraphicsView::NoViewportUpdate);
        pushButton_surprise_5 = new QPushButton(Dungeons_and_Princesses_gui);
        pushButton_surprise_5->setObjectName(QString::fromUtf8("pushButton_surprise_5"));
        pushButton_surprise_5->setGeometry(QRect(70, 190, 161, 121));
        pushButton_surprise_7 = new QPushButton(Dungeons_and_Princesses_gui);
        pushButton_surprise_7->setObjectName(QString::fromUtf8("pushButton_surprise_7"));
        pushButton_surprise_7->setGeometry(QRect(80, 340, 131, 121));
        pushButton_surprise_8 = new QPushButton(Dungeons_and_Princesses_gui);
        pushButton_surprise_8->setObjectName(QString::fromUtf8("pushButton_surprise_8"));
        pushButton_surprise_8->setGeometry(QRect(240, 340, 151, 111));
        label_characterImage = new QLabel(Dungeons_and_Princesses_gui);
        label_characterImage->setObjectName(QString::fromUtf8("label_characterImage"));
        label_characterImage->setGeometry(QRect(280, 170, 241, 181));
        QFont font5;
        font5.setPointSize(20);
        label_characterImage->setFont(font5);
        label_characterImage->setText(QString::fromUtf8("<!DOCTYPE HTML PUBLIC \"-//W3C//DTD HTML 4.0//EN\" \"http://www.w3.org/TR/REC-html40/strict.dtd\">\n"
"<html><head><meta name=\"qrichtext\" content=\"1\" /><style type=\"text/css\">\n"
"p, li { white-space: pre-wrap; }\n"
"</style></head><body style=\" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;\">\n"
"<p align=\"center\" style=\"-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:20pt;\"></p></body></html>"));
        pushButton_surprise_2 = new QPushButton(Dungeons_and_Princesses_gui);
        pushButton_surprise_2->setObjectName(QString::fromUtf8("pushButton_surprise_2"));
        pushButton_surprise_2->setGeometry(QRect(430, 40, 131, 121));
        pushButton_surprise_6 = new QPushButton(Dungeons_and_Princesses_gui);
        pushButton_surprise_6->setObjectName(QString::fromUtf8("pushButton_surprise_6"));
        pushButton_surprise_6->setGeometry(QRect(500, 200, 171, 131));
        pushButton_surprise_9 = new QPushButton(Dungeons_and_Princesses_gui);
        pushButton_surprise_9->setObjectName(QString::fromUtf8("pushButton_surprise_9"));
        pushButton_surprise_9->setGeometry(QRect(430, 340, 141, 121));
        pushButton_surprise_10 = new QPushButton(Dungeons_and_Princesses_gui);
        pushButton_surprise_10->setObjectName(QString::fromUtf8("pushButton_surprise_10"));
        pushButton_surprise_10->setGeometry(QRect(630, 270, 131, 121));
        pushButton_surprise_4 = new QPushButton(Dungeons_and_Princesses_gui);
        pushButton_surprise_4->setObjectName(QString::fromUtf8("pushButton_surprise_4"));
        pushButton_surprise_4->setGeometry(QRect(610, 40, 121, 121));
        pushButton_attack = new QPushButton(Dungeons_and_Princesses_gui);
        pushButton_attack->setObjectName(QString::fromUtf8("pushButton_attack"));
        pushButton_attack->setGeometry(QRect(840, 30, 121, 31));
        pushButton_attack->setMinimumSize(QSize(121, 31));
        pushButton_attack->setMaximumSize(QSize(121, 31));
        pushButton_attack->setFont(font);
        pushButton_attack->setAutoFillBackground(false);
        pushButton_attack->setStyleSheet(QString::fromUtf8("background color: rgb(165, 165, 124)"));
        pushButton_pickup = new QPushButton(Dungeons_and_Princesses_gui);
        pushButton_pickup->setObjectName(QString::fromUtf8("pushButton_pickup"));
        pushButton_pickup->setGeometry(QRect(840, 80, 121, 31));
        pushButton_pickup->setMinimumSize(QSize(121, 31));
        pushButton_pickup->setMaximumSize(QSize(121, 31));
        pushButton_pickup->setFont(font);
        pushButton_pickup->setAutoFillBackground(false);
        pushButton_pickup->setStyleSheet(QString::fromUtf8("background color: rgb(165, 165, 124)"));
        pushButton_surprise_1 = new QPushButton(Dungeons_and_Princesses_gui);
        pushButton_surprise_1->setObjectName(QString::fromUtf8("pushButton_surprise_1"));
        pushButton_surprise_1->setGeometry(QRect(190, 80, 141, 111));
        pushButton_surprise_1->setFlat(false);
        pushButton_surprise_0 = new QPushButton(Dungeons_and_Princesses_gui);
        pushButton_surprise_0->setObjectName(QString::fromUtf8("pushButton_surprise_0"));
        pushButton_surprise_0->setGeometry(QRect(80, 40, 141, 121));
        pushButton_surprise_0->setIconSize(QSize(150, 150));
        pushButton_surprise_0->setFlat(false);
        textBrowser = new QTextBrowser(Dungeons_and_Princesses_gui);
        textBrowser->setObjectName(QString::fromUtf8("textBrowser"));
        textBrowser->setGeometry(QRect(30, 480, 741, 91));
        QFont font6;
        font6.setFamily(QString::fromUtf8("Kristen ITC"));
        font6.setPointSize(12);
        font6.setBold(false);
        font6.setItalic(false);
        font6.setWeight(50);
        textBrowser->setFont(font6);
        textBrowser->setAutoFillBackground(true);
        textBrowser->setStyleSheet(QString::fromUtf8("background-color: qlineargradient(spread:pad, x1:0, y1:0, x2:1, y2:0, stop:0 rgba(143, 175, 121, 255), stop:1 rgba(255, 255, 255, 255))"));
        textBrowser->setFrameShape(QFrame::StyledPanel);
        textBrowser->setFrameShadow(QFrame::Sunken);
        textBrowser->setLineWidth(1);
        textBrowser->setTextInteractionFlags(Qt::NoTextInteraction);
        textBrowser->setOpenLinks(false);
        pushButton_save = new QPushButton(Dungeons_and_Princesses_gui);
        pushButton_save->setObjectName(QString::fromUtf8("pushButton_save"));
        pushButton_save->setGeometry(QRect(820, 560, 75, 23));
        graphicsView_MainWindow->raise();
        graphicsView_Room->raise();
        label_characterImage->raise();
        pushButton_quit->raise();
        pushButton_character->raise();
        pushButton_W->raise();
        pushButton_E->raise();
        label->raise();
        pushButton_S->raise();
        progressBar->raise();
        pushButton_N->raise();
        pushButton_backpack->raise();
        pushButton_surprise_5->raise();
        pushButton_surprise_7->raise();
        pushButton_surprise_8->raise();
        pushButton_surprise_2->raise();
        pushButton_surprise_6->raise();
        pushButton_surprise_9->raise();
        pushButton_surprise_10->raise();
        pushButton_surprise_4->raise();
        pushButton_attack->raise();
        pushButton_pickup->raise();
        pushButton_surprise_1->raise();
        pushButton_surprise_0->raise();
        textBrowser->raise();
        pushButton_save->raise();

        retranslateUi(Dungeons_and_Princesses_gui);
        QObject::connect(pushButton_quit, SIGNAL(clicked()), Dungeons_and_Princesses_gui, SLOT(close()));

        QMetaObject::connectSlotsByName(Dungeons_and_Princesses_gui);
    } // setupUi

    void retranslateUi(QWidget *Dungeons_and_Princesses_gui)
    {
        Dungeons_and_Princesses_gui->setWindowTitle(QApplication::translate("Dungeons_and_Princesses_gui", "Dungeons and Princesses", 0, QApplication::UnicodeUTF8));
        pushButton_quit->setText(QApplication::translate("Dungeons_and_Princesses_gui", "QUIT", 0, QApplication::UnicodeUTF8));
        pushButton_character->setText(QApplication::translate("Dungeons_and_Princesses_gui", "STATS", 0, QApplication::UnicodeUTF8));
        pushButton_W->setText(QApplication::translate("Dungeons_and_Princesses_gui", "W", 0, QApplication::UnicodeUTF8));
        pushButton_W->setShortcut(QApplication::translate("Dungeons_and_Princesses_gui", "&, W", 0, QApplication::UnicodeUTF8));
        pushButton_E->setText(QApplication::translate("Dungeons_and_Princesses_gui", "E", 0, QApplication::UnicodeUTF8));
        pushButton_E->setShortcut(QApplication::translate("Dungeons_and_Princesses_gui", "&, E", 0, QApplication::UnicodeUTF8));
        label->setText(QApplication::translate("Dungeons_and_Princesses_gui", "<!DOCTYPE HTML PUBLIC \"-//W3C//DTD HTML 4.0//EN\" \"http://www.w3.org/TR/REC-html40/strict.dtd\">\n"
"<html><head><meta name=\"qrichtext\" content=\"1\" /><style type=\"text/css\">\n"
"p, li { white-space: pre-wrap; }\n"
"</style></head><body style=\" font-family:'MS Shell Dlg 2'; font-size:10pt; font-weight:600; font-style:italic;\">\n"
"<p style=\" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;\"><span style=\" color:#aaff7f;\">Lifespan</span></p></body></html>", 0, QApplication::UnicodeUTF8));
        pushButton_S->setText(QApplication::translate("Dungeons_and_Princesses_gui", "S", 0, QApplication::UnicodeUTF8));
        pushButton_S->setShortcut(QApplication::translate("Dungeons_and_Princesses_gui", "&, S", 0, QApplication::UnicodeUTF8));
        progressBar->setFormat(QApplication::translate("Dungeons_and_Princesses_gui", "%p%", 0, QApplication::UnicodeUTF8));
        pushButton_N->setText(QApplication::translate("Dungeons_and_Princesses_gui", "N", 0, QApplication::UnicodeUTF8));
        pushButton_N->setShortcut(QApplication::translate("Dungeons_and_Princesses_gui", "&, N", 0, QApplication::UnicodeUTF8));
        pushButton_backpack->setText(QString());
        pushButton_surprise_5->setText(QApplication::translate("Dungeons_and_Princesses_gui", "Surprise Basket", 0, QApplication::UnicodeUTF8));
        pushButton_surprise_7->setText(QApplication::translate("Dungeons_and_Princesses_gui", "Surprise Basket", 0, QApplication::UnicodeUTF8));
        pushButton_surprise_8->setText(QApplication::translate("Dungeons_and_Princesses_gui", "Surprise Basket", 0, QApplication::UnicodeUTF8));
        pushButton_surprise_2->setText(QApplication::translate("Dungeons_and_Princesses_gui", "Surprise Basket", 0, QApplication::UnicodeUTF8));
        pushButton_surprise_6->setText(QApplication::translate("Dungeons_and_Princesses_gui", "Surprise Basket", 0, QApplication::UnicodeUTF8));
        pushButton_surprise_9->setText(QApplication::translate("Dungeons_and_Princesses_gui", "Surprise Basket", 0, QApplication::UnicodeUTF8));
        pushButton_surprise_10->setText(QApplication::translate("Dungeons_and_Princesses_gui", "Surprise Basket", 0, QApplication::UnicodeUTF8));
        pushButton_surprise_4->setText(QApplication::translate("Dungeons_and_Princesses_gui", "Surprise Basket", 0, QApplication::UnicodeUTF8));
        pushButton_attack->setText(QApplication::translate("Dungeons_and_Princesses_gui", "ATTACK", 0, QApplication::UnicodeUTF8));
        pushButton_pickup->setText(QApplication::translate("Dungeons_and_Princesses_gui", "PICK UP", 0, QApplication::UnicodeUTF8));
        pushButton_surprise_1->setText(QApplication::translate("Dungeons_and_Princesses_gui", "Surprise Basket", 0, QApplication::UnicodeUTF8));
        pushButton_surprise_0->setText(QApplication::translate("Dungeons_and_Princesses_gui", "Surprise Basket", 0, QApplication::UnicodeUTF8));
        pushButton_save->setText(QApplication::translate("Dungeons_and_Princesses_gui", "SAVE", 0, QApplication::UnicodeUTF8));
    } // retranslateUi

};

namespace Ui {
    class Dungeons_and_Princesses_gui: public Ui_Dungeons_and_Princesses_gui {};
} // namespace Ui

QT_END_NAMESPACE

#endif // UI_DUNGEONS_AND_PRINCESSES_GUI_H
